Three variables of the game
suika__penguin
・Do the work quickly only a few times a year, "when the work should be done faster".
・Do not have to work hard, but do things that win if you keep doing them lazily all the time.
・Take the time to do the points you shouldn't miss, but don't make mistakes.
There are only three variables in the game, and everything else is useless.
I don't need "effort" or "stick to one's post".
hurry when you must hurry
continue what needs to be continued
do exactly what needs to be done.
suika__penguin All of this is independent and never mixed.
"Do it fast and without mistakes"
and
"Keep doing what you're doing quickly."
or something like that.
I'll do it fast.
Done is better than perfect
better being slow and elaborate than slow and elaborate
velocity
continue
Continuity is power.
Quantity turns to quality.
continue to linger
idly
Keep doing it.
Legitimacy through continuity
Gathering is the first step, staying together is progress, working together is success.
Stay.
Make no mistake.
Accuracy.
Careful work.
2024-03-16
That you don't have to work hard but you can win if you keep doing it lazily.
When I heard that "I supported the activities of energetic young person, but my interest shifted to other things without Keep doing it.", I thought, well, young people cannot observe the value created by the passage of time as their own business, so underestimation, I thought it was inevitable.
2024-08-03
This past month has felt like "a rush."
A few mistakes have been made, but that's not important.
When everything seems under control, you're just not going as fast as you should.
Switch gears to "continue" mode.
---
This page is auto-translated from /nishio/勝負の3つの変数 using DeepL. If you looks something interesting but the auto-translated English is not good enough to understand it, feel free to let me know at @nishio_en. I'm very happy to spread my thought to non-Japanese readers.